Two sessions ago my players found some strange wooden tokens on a 3D diorama of the forest they have been exploring. These tokens were moving independently of any force they could discern. The players threw them in their packs and hoofed it back to town to pawn their loot. It took every ounce of restraint to stop myself from shaking one of them and screaming, "FOR THE LOVE OF GOD DO NOT SELL THESE."
But I didn't. I just quietly smirked as they they traded a set of magic tokens to the vendor for a stack of gold without even bothering to identify them. To be fair, my players were in rough shape. They had recently lost a fight to some bats (food, as one of my players called them) and had very little in the way of cash. Even if they knew what these things could do, they likely still would have sold them to fund their next trek to the caves below Fyndel Forest.
Showing posts with label Loot. Show all posts
Showing posts with label Loot. Show all posts
Wednesday, February 11, 2015
Friday, July 6, 2012
Crawl!
Just as I thought I was going to have nothing to post about, Reverend Dak dropped this in my mailbox today. Now, given that I've only had it for about two hours and haven't really had a chance to go through it, I can't really give a proper review.
What I have managed to digest is very useful. The DCC RPG book doesn't have any treasure tables or mechanical guidelines for handing out treasure. What it does have is an explicit warning about handing it out carelessly. The world of DCC RPG is a grim one, and most commerce happens with as an exchange of goods, not coin. The piles of gold we associate with fantasy gaming are only won through adventuring, and even then it is no guarantee.
This issue gives us plenty of random tables fit to the scale of DCC RPG. It's also jam-packed with lots of art from various artists across the blogosphere who are involved in this game one way or another. My normal gaming schedule has been a little off this week, so rather than run my usual Sunday game I will tear through this. I'll also be working on my first homebrew class for DCC RPG which is in the final stages (I hope) right now. In the meantime, get over to Dak's blog and snag yourself a copy now!
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